Virtual Production Products
Take4D Virtual Studio
Virtual Studio Ultimate
Virtual Studio Pro
Virtual Studio Lite
Make or model subject to change
These versions are the real-time camera tracking, rendering and recording units. Through different modules, these versions may be connect to motion control, motion base, motion capture, camera tracking, and encoder based rigs. Camera position and orientation including lens and camera meta data are used in real-time to generate 3D virtual camera inside CGI virtual sets. The resulting CGI (image matched) graphics are composited with HD-SDI video in real-time with extremely low latency.
Zoom lenses, including all distortion, nodal point shift, and field of view metrics are all tracked in real-time.
Data may be recorded and used directly in the Post Production pipeline to completely eliminate the MatchMoving process in the VFX pipeline saving extensive costs and time (subject to mechanical rig accuracy).
Data may also be streaming into 3rd party applications such as Autodesk Maya and MotionBuilder live in real-time through our plugs-ins. These applications may run on these units if specified at time of purchase or any other machine connected in the LAN network. These 3rd party applications could also be in remote locations – the other side of the world – live in real-time (local machine used for greatest performance).
Take4D Virtual Studio DA & Monitoring System
This system is an addition to the Virtual Studio product range. Each component has been hand-picked specifically for low latency extreme performance for use in virtual studios. HD-SDI video signal deteriorate over long cable lengths that are commonly used in motion control applications. This system includes all the master clock, re-clocking and signal conditioning required to maintain ultimate performance.
Used as the first port of call for the video signal directly from the camera, and including a 16×16 video router, any signal from in-house genlock, raw video, to virtual studio composite may be distribution to multiple monitors or video assist stations simultaneously.
The system also includes premium grade pull-out triple 17” HD monitors and a full 103 key keyboard & numerical-pad and mouse. In our experience, there is no substitute to using the right keyboard for the right job.
A professional grade un-interruptible power supply and wireless network router add to compliment the Virtual Studio System. Optional extras include solid state video recording and up/down video converters.
Take4D On-Set Laptop Solver
This version is used to prepare the next shot in advance whilst shooting is currently being engaged on the main Virtual Studio workstation. Measurements from on-set calibration are used to re-solve and refine the motion control data to match the real environment. Rail placements, which may differ from the pre-planned placements, are taken into consideration to enable a final solve to be generated. This solve is then sent to the main Virtual Studio machine over wireless EtherNet.
This laptop workstation is powerful enough to handle complex 3D CGI scenes and animations as well as handling intricate motion control and motion base solving in real-time. Optional expansion extras enable this laptop to work as a backup or substitute for the Virtual Studio Rack Mounted PC product range for redundancy protection.
In off-set periods, this version may also be used to as a Pre & Post production version.
Take4D Pre / Post Production Software
Pre / Post Production
This version is specifically for use in office environments for the planning of shoots prior to on-set recording and the post processing of data after a shoot. It enables the facility to be able to work out in advance what will and will not run on any particular rig, showing where the issues are and what needs to be done to correct any problems. It also allows data that was collected during a shoot to be converted back into 3D for use in post-production. This has the advantage of potentially saving extremely large sums of money and time that would otherwise needed to be spent on Match Moving / Plate Tracking the shots from the 2D footage.
Rail placement and Tech-Vis can be measured and printed out, as well as 2D movies generated either through the lens, or form a free-camera, such as is show above, that can be placed anywhere in the scene. This assists the entire production in understanding the shot, environment, safety, and logistical decisions that need to be made.