Features


Virtual Production Solution


3D CGI Motion Capture / Robotics & Motion Control / Real Time Camera Tracking

3D CGI Motion Capture / Robotics & Motion Control / Real Time Camera Tracking


Take4D Virtual Studio v3

Take4D Virtual Studio v3

Features

Take4D covers three main technology areas:

  • 3D CGI / Motion Capture
  • Robotics & Motion Control
  • Real Time Camera Tracking

 


Real Time Camera Tracking & Virtual Studio

BSC Expo 2015 - Take4D - Louma2 - Virtual Production


Camera Tracking

  • Real time 6 degrees of freedom camera tracking
  • Real time calibrated lens distortion correction
  • Prime, zoom, and animorphic lenses supported
  • Proprietary tracking technology
  • Encoded cranes & dollies
  • Motion control rigs
  • Inertia devices
  • Optical motion capture systems
  • Serial data – inc. Flair, Kuper Controls, TechnoDolly…


3D CGI & Motion Capture

Live Real Time Virtual Studio

Virtual Studio & Set Extensions

  • 3D models
  • Live video capture
  • Image mix & overlay
  • Chroma-key
  • Colour correction
  • OpenGL hardware acceleration
  • Synchronised multiple applications & hardware timelines
  • Calibrate 3D virtual & real worlds together
  • Modify 3D camera moves & object animations
  • Measurement and logistical analysis tools
  • LiDAR data integration
  • Third Party Support – MotionBuilder & Maya
    • Camera tracking data
    • Live video

motion_control_from_virtual_camera

Motion Capture & Character Animation

  • Calibrate between real world & virtual character world space
  • Real time motion capture data
  • Virtual camera data support for various MoCap systems
  • Synchronise 6DOF camera data with any MoCap system
  • Stream data into MotionBuilder and Maya in real time


Motion Control & Robotics

Motion Control Cameras And Motion Base

Motion Control Cameras & Motion Bases

  • Solving and Simulation:
    • 3D previs -> motion control rig & motion base (model movers)
    • Motion control rig & motion base (model movers) -> 3D post productions data
    • Post production reverse engineering
    • Real world calibration
  •  Auto-solve – find possible solutions for impossible shots
  • Mechanically simulate ANY linear chain rig
  • Real physics constraints
  • Scaling, blending, and modifying shots
  • Manually key frame any axis whilst maintaining real time solve & perspective
  • Advanced Features
    • Split Solving
      Split move between camera & motion base
    • Perspective Only
      Foreshortening whist maintaining correct perspective
    • Flight Mode
      One click motion base localisation
    • Multi-Actor Insertion
      Crowd population with correct perspective

Facebooktwittergoogle_pluspinterestlinkedintumblrShare